﻿using System;
using System.Collections.Generic;
using System.Text;
using Silvermoon.OpenGL;
using System.Drawing;

namespace Testing
{
    public static class FontPool
    {
        public static readonly FontSprite ItemFont = FontSprite.FromData(GlFontFamily.GenericSansSerif, 14, FontStyle.Bold);
        public static readonly FontSprite TextBoxFont = FontSprite.FromData(GlFontFamily.GenericSansSerif, 12, FontStyle.Regular);
    }
}
